Game guide · YDWEIXIU
A practical guide to FreeCell
Look at the complete hand before deciding. Build four suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Take the next action only when the current step is clear. Keep the active rule in mind. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group. The same rule applies on a phone and on a computer.
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.
Practice beyond the first move
Before making a move, check the cards in view. Select a face-up card and then the destination pile or Empty slot. The same rule applies on a phone and on a computer.
What you are aiming for
Build four suit foundations from ace to king. Take the next action only when the current step is clear. Before making a move, check the cards in view.
The order of play
- Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
The controls to know
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. The same rule applies on a phone and on a computer. Before making a move, check the cards in view.
Work through an example
With two empty cells and no spare empty column, a group of at most three cards can move together. Return to the explanation when a decision is unclear.
An important reminder
Keep the active rule in mind. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. The same rule applies on a phone and on a computer.
More answers before you play
What is the aim?
Build four suit foundations from ace to king. Look at the complete hand before deciding. Check the relevant controls before continuing.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use the rule sheet as a reference. Check the relevant controls before continuing.
Which format is available?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Before making a move, check the cards in view. Return to the explanation when a decision is unclear.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Treat this as a chance to practise one rule. Return to the explanation when a decision is unclear.
Can you give an example?
With two empty cells and no spare empty column, a group of at most three cards can move together. Work at your own pace. Return to the explanation when a decision is unclear.
What completes a round?
Build four suit foundations from ace to king. Look at the complete hand before deciding. Take the next action only when the current step is clear.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. For a calm first round, focus on one decision. Check the relevant controls before continuing.
Which version is played here?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Look at the complete hand before deciding. Take the next action only when the current step is clear.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Take a moment to read the table. Return to the explanation when a decision is unclear.
What completes a round?
Build four suit foundations from ace to king. Use the rule sheet as a reference. Return to the explanation when a decision is unclear.