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YDWEIXIU

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Forty Thieves Solitaire

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Solitaire
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Game guide · YDWEIXIU

Forty Thieves Solitaire: how a round works

A clear plan starts with the current position. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Return to the explanation when a decision is unclear. Take a moment to read the table. Move one card at a time; build down in the same suit. Empty columns accept one card. Use another round to revisit a decision.

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.

A small practice goal

Before making a move, check the cards in view. Select a face-up card and then the destination pile or Empty slot. Use another round to revisit a decision.

Your objective

Build eight suit foundations from ace to king. Use another round to revisit a decision. Before making a move, check the cards in view.

Follow these playing steps

  1. Move one card at a time; build down in the same suit. Empty columns accept one card.
  2. Select a face-up card and then the destination pile or Empty slot.
  3. Move exposed cards onto suit foundations in the stated rank order.
  4. Undo reverses a choice. New deal shuffles again.

How to use the controls

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. The same rule applies on a phone and on a computer. Begin with the objective.

Put the rules into context

A club 5 can move onto a club 6, but a whole run cannot move together. Return to the explanation when a decision is unclear.

An important reminder

Begin with the objective. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Take the next action only when the current step is clear.

A few questions answered

What is the aim?

Build eight suit foundations from ace to king. Work at your own pace. The same rule applies on a phone and on a computer.

How do I use the controls?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. A clear plan starts with the current position. The same rule applies on a phone and on a computer.

Which format is available?

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Before making a move, check the cards in view. Use another round to revisit a decision.

What should I check before a move?

Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Treat this as a chance to practise one rule. Take the next action only when the current step is clear.

Can you give an example?

A club 5 can move onto a club 6, but a whole run cannot move together. For a calm first round, focus on one decision. Check the relevant controls before continuing.

What completes a round?

Build eight suit foundations from ace to king. Look at the complete hand before deciding. Use another round to revisit a decision.

Which controls should I use?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Take a moment to read the table. Return to the explanation when a decision is unclear.

Which version is played here?

Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Look at the complete hand before deciding. Return to the explanation when a decision is unclear.

Does play involve an account or cash?

No. Play is free, without registration, deposits, bets or cash prizes. Work at your own pace. Check the relevant controls before continuing.

What completes a round?

Build eight suit foundations from ace to king. Before making a move, check the cards in view. The same rule applies on a phone and on a computer.

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